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Channel: Senevri – Ludum Dare
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I’m in, for the very first time.

It’s LD #27, right? I’m still a bit fuzzy on rules. Libraries are not allowed, but a package like Unity is? I’m thinking I’ll use the opportunity to familiarize myself with XNA or MonoGame.  Probably...

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Timelapse woes

Okay. So, I’m using CamStudio to record the process, which isn’t bad, but I seem to have a bad habit of hitting esc when  the save file dialog pops up. I’ve lost at least 3 hours worth of material...

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Saturday done

I have some technical problems, so I’m hoping I’ll make it. I was actually hoping I would be doing mostly content-creation at this point. I got into a nice rhythm with the screen recording thing, too....

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LD #27 Saturday’s Timelapse

I do these partially for my own enjoyment, but still, sharing… Had some recording issues and missing about the first three hours. Still, definitely long enough.

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I didn’t know there was a submit hour. // Sunday’s Timelapse

Well… Ugh. I could have worked on the performance a bit more. Code leaks somewhere. Not that much of a learning experience really. Still, interesting. I’m happy I had time to put in an intro screen, as...

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Post-compo, pre-postmortem.

My entry, for the record: http://www.ludumdare.com/compo/ludum-dare-27/&uid=25313 I just had to rewrite the engine. I mean, it was much slower than it should have been., making the game unplayable...

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10 Seconds to Disaster Postmortem.

When the time came, and the theme was set, I was initially dismayed. It was … not one of my favourites. Oh well. Fortunately, I knew I needed some things working in XNA, regardless of what I did, so I...

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Participating in something

I really want to do MiniLD #45.  I set up Devkit Advance, and dug the internet for some tutorials. But, I haven’t even gotten started yet, and I presume I only have two more days. Oh well. Also, I...

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I’m in, Ludum Dare the 28th.

I thought I’d make a note, to be polite, and to commit to doing this thing. This time, I will be using HaxePunk, and targeting flash, so more people have a chance to play. I’ll also be more heavily...

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Progress, of sorts.

Okay, after some technical difficulties I got everything working. Really, if I didn’t want the ease of flash distribution for this, I would have preferred working with something I knew better than the...

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Compo failure seems imminent.

I haven’t been feeling too well today, which is a nice excuse. Biggest problem has been the lack of a strong concept. Still, I’ve gotten some interesting things done… I think. I might be able to make...

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Compo Failure. I guess I’m Jammin’ then?

I mean, what else would I do? Give up? Hah! Regarding timelapse capturing, I ended up dithering on the capture rate quite a bit. Today ’til time ran out will be up at youtube. I’ll probably record some...

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Jam Done. Last Timelapse.

https://www.youtube.com/watch?v=FeyUwpqyQEI It’s barely a game, but it is one. End movie is gobbledygook, I just wanted to check if I could do a cinematic scene. The tiles aren’t that awful, and...

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Note of my Participation

Synchronicity! I need to learn Cocos2d-x this weekend anyway. Will probably chronolapse. Unsure if I will stream to Twitch.tv.

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Good morning!

I made a choice between “starting on time” and “getting enough sleep.” Sleep won, as it often does. I do wish I’d been up to get the theme percolating in my mind earlier, though. So, ancient...

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